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  • How Forth implements exceptions niedzejkob.p4.team
    • forth
    • programming
    via meff 1 year, 2 months ago | archived | 0 comments
  • meff1 year, 2 months ago | link | | source

    It most definitely should work over amateur radio. I've been playing around with it over GMRS myself, which is a legal band around here that has a much simpler licensing process, though transmissions are capped to 1 second every 30 seconds due to the simpler licensing process.

  • The Logfile Navigator lnav.org
    • command line
    via meff 1 year, 2 months ago | archived | 0 comments
  • Quiet Modem Project - A TCP over Sound Project github.com
    • networking
    via meff 1 year, 2 months ago | archived | 2 comments
  • meff1 year, 2 months ago | link | | source

    FWIW, I think this was specifically targeting AAA games. I think the author's point was that AAA games all have such milquetoast stories than an indie game focusing on just average storytelling skills can differentiate itself from a AAA game. That said, I'm just speculating. I'm a fan of the author's games myself, even though they're all SciFi/Fantasy.

  • Six Truths About Video Game Stories bottomfeeder.substack.com
    • art
    • video games
    via meff 1 year, 2 months ago | archived | 4 comments
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